Showing posts with label Facebook. Show all posts
Showing posts with label Facebook. Show all posts

August 14, 2011

Are software patents the "scaffolding of the tech industry"?

So it's obvious that patents are good for the people who get them. The key question is whether patents have a net effect of encouraging innovation. And there's no reason to believe this is the case. To start with, a big chunk of patent revenues simply flows to patent lawyers. The rest goes disproportionately to huge incumbents like Microsoft (18,000 patents) and IBM (more than 50,000). These companies have as many patents as they do not because they are hundreds of times more innovative than smaller companies like Google (754 patents) and Facebook (11 patents), but because it takes time to build the massive legal bureaucracy required to file thousands of applications every year.
This point is most obvious in a case where a failed company's patents are put up for auction. It can be sad when a company goes out of business, and a company's investors understandably want their money back. But the reason the auctioned patents are valuable is usually because the winning bidder will turn around and demand licensing fees from the failed company's more-successful competitors, effectively punishing success.

August 11, 2011

#Google Wastes No Time Putting #Games On #Google+: #AngryBirds, #Bejeweled, #Zynga On Board

For all the hype it has gotten and all the users it has gained, it’s easy to forget that Google+ has only been out for a month and a half. But they’re moving fast to ensure they don’t flop again in the social space. And today brings the biggest “next step” yet: Games.

Gaming has obviously been a huge part of the success of Facebook over the years. It has been so popular, in fact, that one company, Zynga, has become a major player in the gaming space, and will soon go public as a result. And guess who is on board with Google+ Games too? Yep. Zynga.